v0.3.0 — floating threat-circle overlay (chat-bubble style)

A 140dp draggable bubble shows the same map / tier scrim / user dot /
ALPR dots that the in-app circle does, on top of any other app, while
scanning is on. Tap = brings the host app forward; drag = repositions.

- Manifest: add SYSTEM_ALERT_WINDOW (special-access — granted via
  system Settings page, not the runtime prompt).
- Settings: add overlayEnabled flag (default off) + a "Display over
  other apps" section in SettingsScreen. Flipping the toggle to on
  fires Settings.ACTION_MANAGE_OVERLAY_PERMISSION so the user can
  grant via the system page; if they deny or revoke, the OverlayMgr
  re-checks canDrawOverlays() at every show() call and silently
  no-ops, no crash.
- New OverlayManager: owns the WindowManager view at
  TYPE_APPLICATION_OVERLAY with FLAG_NOT_FOCUSABLE | FLAG_NOT_TOUCH_MODAL
  so touches outside the bubble pass through and the bubble never
  steals IME focus. Custom OverlayOwner implementing LifecycleOwner +
  SavedStateRegistryOwner since LifecycleService doesn't satisfy SSR
  (Compose's ComposeView requires both via the view tree).
- Drag/tap handler at the View layer: rawX/rawY math for the drag,
  TAP_SLOP_PX guard to discriminate tap from drag, tap launches
  MainActivity (FLAG_ACTIVITY_NEW_TASK | SINGLE_TOP).
- New OverlayBubble composable: smaller (140dp) self-contained version
  of the in-app threat circle that pulls running/threat/location/
  mapPoints/proximity from the same companion StateFlows. Shared
  dot-drawable helper extracted into ui/MarkerIcons.kt.
- DetectionService observes settings.overlayEnabled in beginScanning
  and toggles the overlay; endScanning hides it.
This commit is contained in:
2026-05-07 23:24:56 -04:00
parent 42f657bc0a
commit 0841a0a33f
9 changed files with 451 additions and 28 deletions
+2 -2
View File
@@ -12,8 +12,8 @@ android {
applicationId = "org.soulstone.overwatch"
minSdk = 26
targetSdk = 35
versionCode = 11
versionName = "0.2.2"
versionCode = 12
versionName = "0.3.0"
}
buildTypes {